local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133210481
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 481001
L2_1.gadget_id = 70330114
L3_1 = {}
L3_1.x = -4066.306
L3_1.y = 216.52
L3_1.z = -866.041
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 347.8
L3_1.y = 142.147
L3_1.z = 349.855
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 481002
L3_1.gadget_id = 70330114
L4_1 = {}
L4_1.x = -4052.132
L4_1.y = 216.276
L4_1.z = -870.165
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 353.51
L4_1.y = 249.278
L4_1.z = 333.459
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 481003
L4_1.gadget_id = 70330114
L5_1 = {}
L5_1.x = -4066.404
L5_1.y = 216.397
L5_1.z = -880.079
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 333.625
L5_1.y = 38.185
L5_1.z = 7.905
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 481001
L5_1 = 481002
L6_1 = 481003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
